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Disney channel uncover ‘Jessie’ renewed for third season

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Image Credit: BOB D’AMICO/DISNEY CHANNEL

Your tween will be thrilled: Jessie is entrance behind for a third season, a Disney Channel announced today.

The sitcom stars Suite Life on Deck alum Debby Ryan as Jessie, a New York City teenage nanny for a Ross family. The arriving deteriorate 2 culmination will underline Molly Shannon guest-starring as Jessie’s stepmom-to-be that Jessie meets when she earnings home – with a Ross kids in draw – to Texas, according to a press release. The deteriorate culmination will also underline James Patrick Stuart (Supernatural) as Jessie’s father as good as Kate Flannery (The Office) as Corporal Cookie.

The uncover creatively premiered in Sep 2011 and a third deteriorate will start prolongation in Jul and premiere tumble 2013.

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At parks, Disney invests in interactive experiences

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Later this year, guest during Walt Disney World in Florida will be given a intelligent wristband that gets them into a park, pays for food and merchandise, and grants entrance to their hotel room. The technology, partial of a plan called MyMagic+, will accumulate information about a guest’s function to tailor some-more personalized experiences.

At a final dual D23 expos in Anaheim in 2009 and 2011, Otto and Destini—two entirely unconstrained robots – greeted fans with astonishing jokes and answers. They listened to visitors and watched them for cues about what to say, and how to behave.


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Disney, whose tradition of creation stretches behind to Walt Disney himself, positively isn’t a initial to examination with such technologies. But a company’s ongoing skeleton to incorporate these and other ideas into a practice of park and cruise-ship guest guarantee to be one of a some-more desirous roll-outs nonetheless of interactive technologies. Disney is banking on them to lift in a new era lifted on video games and iPod Touches, while delivering cost savings, handling crowds and delivering profitable discernment into patron preferences.

The association isn’t observant when intelligent wristbands competence come to Anaheim. But park-goers will gradually notice Disney practice that are some-more personalized, with several technologies deployed to emanate practice that fuzz a line between what is existence and fantasy.

“Disneyland is built on Walt’s indication of television. It’s usually like examination TV. The stage unfolds in front of you,” pronounced Len Testa, co-author of several unaccepted guides to Disney parks. “It’s all a pacifist experience. You see a display and you’re done. What a parks lacked was interactivity – that’s what these things bring.”

Take, for example, “Sorcerers of a Magic Kingdom,” a premiere scavenger-hunt diversion during Disney World in Florida. Kids are given a pointless organisation of collectible cards that paint several “spells.” Then they try out to better villains that are perplexing to take over a park. The bad guys magically seem in windows to correlate with a card-carrying sorcerer.

The child presents a right label to ensue to a subsequent step, as an invisible camera and image-recognition record emanate a sense of casting a spell. The diversion can be played in easy, middle and formidable settings, usually like a video game. On “easy,” it competence take 4 hours to finish a game; a formidable chronicle could take 12. Disney has had no difficulty removing kids to hang with it, according to Jonathan Ackley, a comparison uncover writer during Disney who worked on a game.

“With a record that’s emerging, it’s pardon us to get adult off a cot and turn an active member in a universe and that universe might be dark from everybody else,” Ackley said. “In a approach that creates it some-more special since usually we know about it. It’s usually a new approach we can tell stories during Disney.”

With MyMagic+, a wristbands eventually will accompany a mobile phone app that lets visitors haven firework- and parade-viewing areas, set adult a assembly with Mickey or collect rides so as to skip a line. In addition, a rope will accumulate information about a guest’s function that could be pivotal to even some-more personalized practice in a destiny – a princess wowing a small lady by seeking either she enjoyed her pancakes for breakfast, for instance. The New York Times pronounced analysts brace a sum cost of a plan during $800 million to $1 billion.

“It serves as your wallet, it serves as your sheet and it gives us a ability, with a intentional information that we yield to us, to capacitate personalization and customization, that we have not been means to do before,” pronounced Disney CEO Bob Iger in his Feb discussion call with analysts. “A lot a facilities of this product will indeed be rolled out over a prolonged duration of time.”

Disney has a abounding tradition of evaluating any kind of record it comes opposite for how it can be used invisibly to tell a story, according to Disney historian and former Imagineer Jeff Kurtti. And dating behind to Disneyland’s animatronic Abe Lincoln, Tomorrowland, and 1982’s opening of EPCOT in Florida, a association has put a reward on visions of a future. With a arise of personal computers, dungeon phones and a Internet, though, a association was hard-pressed to build practice that matched what visitors already had in their homes, contend some longtime Disney watchers.

“The gait of creation is so many faster now that there’s no approach Disney could keep adult with that,” pronounced Testa. “How do we benefaction a destiny when it’s going to be here in 6 months?”

Today a association is confronting a universe where many people walking around a parks have a handheld, Internet-connected mechanism vagrant to pull their courtesy divided from a immersive, and lucrative, knowledge during hand.

“It’s unequivocally harder currently and it takes some-more bid on a partial currently than it did in a past,” pronounced Scott Trowbridge, clamp boss of investigate and growth during Disney’s Glendale offices. “Our requirement to keep gait or kick that gait is also a event to emanate new forms of sorcery … as record progresses, so does a distance of a apparatus box.”

One such apparatus is a Digital Immersive Showroom, a room during Disney’s Glendale offices that’s same to a Holodeck from “Star Trek.” Projectors lamp images onto tall, white walls and a floor. People regulating a salon wear 3D eyeglasses and a shawl that marks their location. The record allows Disney workers to knowledge a place like Cars Land before it was ever built. They can travel from one side of a room to a other and their viewpoint will change as if they’re walking by a tangible park. The technology, however, is singular to usually a singular user – not adequate to turn an captivate that can hoop thousands of people any day.

In contrast, Disney’s park in Tokyo final year started lucent projections during a walls of Goofy’s residence to give kids a apparition they’re splattering them with paint. No special hats or eyeglasses are required – and, critically for Disney, there’s no reduction to a series of people who can see it.

“How do we take we from roughly an invisible assembly member to an active partial of a story universe we’re perplexing to douse we in?” Trowbridge said. “And afterwards things start to get unequivocally engaging on a whole garland of fronts. How do we broach that? How do people wish that? How does that turn something that is scalable?”

Contact a writer: 949-229-2426 or ihamilton@ocregister.com

After investing in wristband passes, Disney lobbies to rewrite sheet law

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Walt Disney World has spent tighten to $1 billion building a “MyMagic+” system, that includes replacing required tickets with wireless-transmitting wristbands that offer as all-in-one park passes, room keys and credit cards.

Now Disney wants to make certain those “MagicBands” are stable by Florida law.

The hulk review is lobbying a Florida Legislature this open to rewrite a state’s sheet laws to cover a new bracelets, that Disney hopes will change a theme-park knowledge for visitors — and spin a remunerative new source of souvenirs.

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The association says a changes in state law are required as ticketing systems allege distant over a informed paper passes, both in a thesis parks and elsewhere.

“As record continues to evolve, thesis parks and other venues are means to make ticketing for guest some-more convenient,” Disney orator Bryan Malenius said. “The check being deliberate by a Legislature will assistance Florida keep adult with a fast changing approach guest knowledge party choices, including a parks.”

The denunciation is contained in a broader check that aims to forestall fake sales of theme-park passes, that Disney and others contend have spin a rapist lodge attention in Florida. But some sports fans and romantic groups contend a magnitude goes too distant and would foul block consumers from reselling tickets to football games, concerts and other events.

The legislation (HB 1353) would redefine “multiuse tickets,” a tenure that includes theme-park passes current for acknowledgment to some-more than one park or on some-more than one day. The clarification of such tickets would be stretched over a required printed media to cover any “right designed for admission.”

It would make another pointed change as well. Right now, it is bootleg to resell or send a multiuse theme-park pass to someone else after it has been used during slightest once — though usually as prolonged as a word such as “nontransferable; contingency be used by a same chairman on all days” is printed somewhere on a pass.

The check would flip that. Instead, it would be bootleg to resell any such pass, unless a sheet or venue owner’s website clearly contend a pass might be used by some-more than one person.

That change could assistance Disney in a integrate of ways. Printing such warnings will spin some-more unwieldy as a review moves divided from paper passes to wristbands. And unsightly legalese could criticise a aesthetics of a wristbands, that Disney hopes to spin into collectible souvenirs by offered customizable styles and accessories.

Lawmakers have done no tip of their attempts to accommodate Disney’s new record with a legislation. It is covenant to Disney’s change in a state Capitol, both as one of a Florida’s biggest mercantile engines and one of a many inexhaustible debate contributors.

“We are codifying that, if Disney wants to use a wristband, a button, an ID label or your phone as a sheet — as they now do — it’s their choice. And, some-more importantly, it’s their right to do so,” a bill’s sponsor, Rep. Dan Raulerson, R-Plant City, pronounced final week during a display to a House Business Professional Regulation Subcommittee.

Disney and others contend a fraud-fighting portions of a check are usually as important.

The legislation would dramatically boost a penalties for people who fraudulently resell tickets to parks and other party venues. The excellent for a first-time defilement of reselling multiuse park passes would burst from no some-more than $500 now to a limit of $10,000, and repeat violations would spin a transgression instead of a misdemeanor.

Capt. Al Rodrigues, who commands a Orange County Sheriff’s Office zone that covers Disney World, told lawmakers that a new review incited adult a convicted drug play who had switched to offered artificial theme-park passes to tourists since a existent penalties for a crime are so lax.

“He’s creation some-more income than he was in his drug years. He’s not confronting going to a sovereign cage — he’s not even confronting going to state jail. And, frankly, we don’t get shot by your antithesis when you’re offered tickets, a approach we do in a drug trade,” Rodrigues said.

Orlando-based SeaWorld Entertainment Inc., whose parks embody SeaWorld Orlando and Busch Gardens Tampa Bay, pronounced it also backs worse penalties.

“We support measures that strengthen protections for visitors to Central Florida from fake sheet schemes,” mouthpiece Becca Bides said.

A orator for Universal Orlando pronounced a review is following a emanate though would not criticism further.

Disney’s supplies seem to have drawn widespread support in a Legislature. But a bloc of consumer and free-market activists is battling tough opposite other tools of a bill.

One sustenance would announce that any sheet to an party eventuality is a form of license, rather than personal property, that a issuer could devaluate for any reason and during any time.

Another sustenance would safeguard that party venues, eventuality presenters or their agents can occupy any ticketing methods they choose, that detractors contend could embody “restricted tickets” that could not be resold during all or could be resold usually by certain outlets.

Critics contend that denunciation would eventually lead to even some-more marketplace control for Ticketmaster primogenitor Live Nation Entertainment Inc., that is also lobbying for a legislation.

“Consumers wish to possess a tickets that we buy, and we would like to have choice in a marketplace,” pronounced Bill Newton, executive executive of a Florida Consumer Action Network.

jrgarcia@tribune.com or 407-420-5414

Disney girls left wild! Is a ‘Spring Breakers’ act aged news?

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Director Harmony Korine’s sex, drugs, and violence-riddled “Spring Breakers” non-stop national final weekend after a large broadside shell that capitalized on a shameful coming-out celebration of a former Disney Channel stars Selena Gomez and Vanessa Hudgens along with ABC Family’s Ashley Benson.

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The stars of “Spring Breakers,” from left, Ashley Benson, Selena Gomez, Vanessa Hudgens and Rachel Korine.

The sexualization of a “Wizards of Waverly Place”and “High School Musical” actresses was met with defamation from some corners. At ParentPreviews.com, a examination pronounced that relatives “will need to be prepared to explain — nonetheless again — since their kids should equivocate saying their childhood icons depicting a many abominable of adult behaviors.”

And Billy Bush of Access Hollywood weighed in on a movie and how he told his 14-year-old daughter she was not authorised to see it. “‘Spring Breakers’ is rated ‘R,’ it’s raunchy, it’s filled with sex, drugs and violence,” Bush said. “A lot of teenagers that grew adult with Selena and Vanessa have seen a commercials and they consider they’re prepared to see a movie. Safe to say, we consider they’re not.”

But, instead of national snub during a box office, a indie film finished adult surpassing expectations, pulling in over $5 million, some-more than covering a reported $2 million it cost to make.

Remember when Britney Spears announced she was “not that innocent” by a lyrics of her 2000 strike “Oops we Did It Again”? The universe was shocked. The cocktail thespian had found luminary on a height of virginity and examination her transition into a sexualized adult was a tough tablet to swallow for many, namely a relatives of her large tween and teenaged fan base.

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Spears was holding partial in what has turn a luminary sermon of thoroughfare for teenaged stars attack their 20s: she was a “good lady left bad.” These days a use of childish stars shedding their trusting images is so visit it’s roughly expected.

It raises a question: Have we turn desensitized to a storyline?

Yes, says Michael Levine, an picture consultant and owner of Levine Communications Office. “As we turn a some-more and some-more and some-more and some-more technologically worldly society, we become, by definition, a reduction reverent, reduction dedicated society,” he said. “Things that 10, 20 years ago would be positively inconceivable have turn some-more normalized,” adding that, “many of these girls advantage from a debate and a edginess.”

IMDb.com handling editor Keith Simanton also argues that a thought of examination formerly categorized “innocent” stars uncover a naughtier side incites intrigue.

“I consider there was unequivocally most a ‘Black Swan,’ Mila Kunis-Natalie Portman oddity cause there that drew people in to see ‘Spring Breakers,'” Simanton said. “[The film’s marketing] didn’t leave most to possibility that there was going to be something erotic going on.”

Gomez, 20, and Hudgens, 24, are in swarming association when it comes to pulling a bounds of their squeaky-clean Disney images.

“Remember when Miley Cyrus did that widespread for Vanity Fair with Annie Leibovitz?” Simanton asks. “You demeanour during those photos now and they’re, like, not a large deal. But during a time it was, ‘Oh my good Lord!’ It seemed so intolerable since here was this honeyed unequivocally passionate gal who shows us a dim side, that didn’t fit a perception.”

Simanton says a enterprise to mature and pierce on from a persona that done their symbol also relates to masculine actors in a biz. “You demeanour during Zac Efron in “The Paperboy” — what’s he’s perplexing to do? He’s perplexing to strew that image. Let’s try and not have we consider of me as Troy Bolton [his ‘High School Musical’ character] dancing around in a gymnasium.”

Gomez, Bensen and Hudgens aren’t a usually ones holding on riskier roles this year. Emma Watson, of rational Hermione Granger fame, is set to star in a particularly some-more mature purpose this summer in “The Bling Ring.” The film’s trailer shows a 22-year-old star robbing homes, dancing seductively and great in justice — a large depart from her “Harry Potter” role. But, Simanton doesn’t design a blowback from Watson’s mature purpose selection.

“I consider it’s opposite since she’s a film star, she’s not a TV star. She’s fundamentally famous for 8 cinema and she’s shown adult over a prolonged duration of time changing herself,” Simanton said. “With TV — this is since actors both adore and disgust removing TV roles since a) it’s solid work, though b) if it’s successful, you’re Frasier Crane for a rest of your life. You’re Gilligan. … Her being Hermione Granger was some-more of a role. You unequivocally don’t know who Emma Watson is, though we feel like we know who Miranda Cosgrove is and we kinda feel like we know who Miley Cyrus is or those dual kids on “The Suite Life of Zach Cody,” since we saw them each week.”

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Disney’s ‘Planes’: New photos, a ‘Top Gun’ reunion

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Dusty Crophopper: A stand duster with a dream. Voiced by Dane Cook. (Disney)


Leadbottom: A grouchy aged biplane with no time for Dusty’s racing dreams. (Disney)


Skipper: A reserved Navy Corsair who might only be means to sight Dusty for a large race. (Disney)


Chug: Dusty’s buddy, manager and biggest fan. (Disney)


Dottie: Forklift and ace mechanic. (Disney)


Bravo and Echo: Two of a Jolly Wrenches tip troops. (Disney)


Ripslinger: The biggest name in atmosphere racing, though that doesn’t meant he plays fair. (Disney)


Ned and Zed: Ripslinger’s immorality henchmen.


Rochelle: A tough racer and a honour of Canada. (Disney)


Bulldog: The oldest racer on a circuit, this craft is from a U.K. (Disney)


El Chupacabra: A ardent racer from Mexico. (Disney)


Ishani: The Pan-Asian champion from India. (Disney)


Roper: The competition central with a personality. (Disney)

Not accurately a sequel, and not an wholly new authorization either, Disney’s “Planes” is anticipating to gain on a success of a initial dual “Cars” films that total warranted some-more than $1 billion worldwide.

“Planes” takes viewers behind to a universe where cars, planes and even forklifts have feelings, facial expressions and a ability to talk. The film will demeanour really informed to anyone who has seen possibly “Cars” or “Cars 2,” though it is constructed by DisneyToon Studios, and not Pixar, that constructed a initial dual “Cars” movies.

The star of “Planes” is Dusty (Dane Cook), a stand duster who dreams of  joining a atmosphere racing circuit, even if he is fearful of heights.

He’s assimilated by a expel of characters that embody a grounded aged Navy Corsair who coaches him to greatness, a warm fuel truck, and an array of  international atmosphere racers who are regulars on a circuit.

Julia Louis-Dreyfus, John Cleese, Teri Hatcher, Cedric a Entertainer and Dane Cook will all voice characters. The film also facilities a “Top Gun” reunion of sorts, with Val Kilmer and Anthony Edwards voicing a span of soldier jets.

“Planes” opens in theaters on Aug. 9. Check out a trailer and tell us what we consider about “Planes” in a comments.

– Deborah Netburn

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The smashing universe of ESPN, a sports network that outmints Mickey Mouse

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IN 1996 Warner Brothers expelled “Space Jam”, a film starring Bugs Bunny and Michael Jordan, a basketball star. It drew sniffy reviews from curmudgeonly critics though done pots of money. The tract was extravagantly implausible: Mr Jordan and Mr Bunny kick a group of immorality aliens during basketball, so saving everybody from carrying to work during an visitor thesis park called Moron Mountain. But that’s fiction. In genuine life, sports stars and animation characters would never work good together.

Or would they? In fact, during Warner Brothers’ good rival, they do. Disney is best famous for cartoons that invite children, from “Snow White” to “The Lion King”. But a many profitable item is ESPN, a wire sports network dear by beer-guzzling grown-ups. Disney owns 80%; Hearst, a privately-held media firm, controls a rest. Disney does not divulge a numbers, and estimates vary, though ESPN is substantially obliged for 40% of Disney’s handling income, 60% of a giveaway cashflow and as many as half of a share price.

A whole new ballgame

The digital arms trade

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  • When a story began, it was not apparent that it would have a happy ending. In 1979, when wire TV was in a infancy, ESPN’s founders had a suspicion to launch a 24-hour wire network that would concentration on university sports in Connecticut, where they lived. No one suspicion a network could tarry display usually sports, though it took off. In a commencement it was bootstrapping and rowdy. In “Those Guys Have All The Fun”, a story of ESPN, James Andrew Miller and Tom Shales write about how staff gamble on a games they covered, and a integrate of secretaries were concerned in a harlotry ring organized by a mailroom employee.

    ESPN has cycled by scarcely as many owners as Cruella de Vil had Dalmatians. It started life with a subsidy of Getty Oil, that listed ESPN in a “other” difficulty of investments, along with almond groves. Later it was majority-bought by ABC/Capital Cities, that Disney acquired in 1995 for $19.5 billion. Disney unequivocally wanted a promote network ABC, not ESPN.

    The dual firms’ cultures are as opposite as Lady and a Tramp. Disney has been around for 90 years, has 166,000 employees and is headquartered in California. ESPN is still formed in Connecticut and is lean, with 7,000 workers globally. As one competence design of a house of sports-lovers, ESPN is hyper-competitive. It has a “can-do mentality”, says Bob Iger, a trainer of Disney. Being in suburbia has helped it evade a accoutrements and groupthink of Hollywood.

    Disney smartly gives a subsidiaries autonomy. The trainer of ESPN, John Skipper (a former Disney executive), and Mr Iger (a former ABC sports producer) both adore sports and pronounce often, though are 2,900 miles apart. Disney’s biggest grant to ESPN has substantially been a fat wallet, that paid for new sports rights and technology. ESPN was one of a initial firms to offer live video on a website, and it has launched an focus so wire subscribers can tide ESPN on mobile devices.

    At Disney’s coaxing, ESPN experimented with code extensions such as restaurants and mobile phones that pinged compare formula to subscribers, though both flopped. Not all brands, it transpires, can be trotted out to thesis parks and fondle shops. Disney schooled this, and focused instead on new calm and platforms. ESPN has a swift of channels and websites directed during specific audiences, such as Hispanics and women, as good as a magazine, and is savvy when it comes to mobile and online viewing.

    ESPN’s robust increase count on 3 things. First, fans watch sports live: no one wants to see Monday Night Football on Wednesday. Because viewers can't fast-forward by a adverts, advertisers compensate some-more for slots on ESPN.

    Second, ESPN offers eyeglasses we can't see elsewhere. Rights to promote games are mostly exclusive. ESPN shows some-more sports, including baseball, car-racing and poker, than any other network. SportsCenter facilities some of America’s sparkiest sports commentators, whose chaff is as ungodly as an English football chant, reduction a swearing. (Keith Olbermann, an over-the-top domestic pundit, used to be one of them.)

    Third, ESPN pioneered “affiliate fees”, that wire operators compensate for a right to lift any network. In 2013 ESPN will substantially acquire $6.6 billion from them, some-more than 3 times what it creates from ads, according to SNL Kagan, a investigate firm. Because it has so many disdainful sports rights, ESPN has been means to exchange a cost adult to $5 per subscriber, per month: distant aloft than any other network’s. These fees are some-more predicted than ad sales, that is because investors are such fans of wire networks.

    In a prolonged run, however, associate fees are vulnerable. They are one reason because Americans’ cable-TV bills are so high—even for those who do not watch sports. Some viewers might cancel their wire subscriptions, or press wire operators and networks to “unbundle” channels, so that they compensate usually for a channels they indeed want. This routine could accelerate if Congress weighs in on a side of cot potatoes who feel gouged.

    ESPN’s success attracts imitators. BT recently outbid ESPN for three-year rights to publish England’s Premier League football (soccer) for £738m ($1.1 billion), distant some-more than it cost final time. Without football, it is not value doing business in Britain, so ESPN motionless to sell a British resources to BT. In Mar Rupert Murdoch’s News Corporation announced skeleton to launch Fox Sports 1, a inhabitant wire network, in America. Such rivals will bid adult a cost of sports rights when they are auctioned.

    ESPN should not try to win during any cost. Auctions, distinct football games, lift a winner’s curse. ESPN contingency learn to play defensively. It has a advantage that many of a contracts are sealed in for years. And it has Disney, a devotee with proven ability during creation brands live happily ever after.

    Economist.com/blogs/schumpeter

    Longtime Disney Editor Norman Palmer Dies during 94

    3 views - published on March 28th, 2013 in Disney News tagged , , , ,

    Norman “Stormy” Palmer, who worked during Disney for 45 years and became closely compared with a studio’s acclaimed True-Life Adventure short-subject array of documentaries, died Mar 23 during his home in Northridge from healthy causes, Disney announced Wednesday. He was 94.

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    Palmer also edited a Disney live-action films Ten Who Dared (1960), The Legend of Lobo (1962), The Incredible Journey (1963), The Gnome-Mobile (1967) and The Shaggy D.A. (1976) and had roughly dual dozen credits on Walt Disney’s Wonderful World of Color and other TV shows from a midst 1950s to a early ’80s.

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    The True-Life Adventure inlet films supposing early prolongation knowledge for Roy E. Disney, who began his career in a studio’s editorial dialect and went on to turn a studio’s clamp authority and conduct of animation. Palmer served as his mentor.

    “Stormy was one of a pivotal players in formulating a classical Disney True-Life Adventures series, and he was a loyal colonize in a margin of inlet documentaries,” pronounced Dave Bossert, writer and artistic executive during Walt Disney Animation Studios and a writer (along with Roy Disney) of a True-Life Adventures DVD collection. “He took tens of thousands of feet of tender footage and was means to qualification it into some of a many riveting, pleasing and interesting inlet films ever created. That array of Oscar-winning films set a bullion customary for years and helped to enthuse a many generations of inlet filmmakers that followed.”

    For a 1952 Oscar-winning Water Birds, Palmer used Franz Liszt’s “Hungarian Rhapsody No. 2” to constraint a mood and supplement party value to a film. He edited other such titles in a True-Life array as Beaver Valley (1950), Nature’s Half Acre (1951), The Living Desert (1953), The African Lion (1955) and White Wilderness (1958).

    Palmer also edited a CinemaScope film Grand Canyon, a 1959 Oscar leader for best live-action short.

    He late from Disney in 1983.

    Palmer was innate Oct. 7, 1918, in Santa Ana, Calif. A fourth-generation Californian, he graduated from Hollywood High School in 1937 and a following year landed an entry-level pursuit during Disney as a staff projectionist. After 6 months, he changed into a editorial department, where he assisted on a 1940 charcterised classics Pinocchio and Fantasia.

    During World War II, Palmer worked with famed executive John Ford in a margin print bend of a U.S. Navy and edited films for a Joint Chiefs of Staff in Washington. He also served an abroad army as an aerial photographer on notice missions.

    In 1946, Palmer returned to Disney’s editorial department, where he met Barbara Major from a ink and paint department. They marry on Dec. 4, 1947, and were married for 52 years.

    Survivors embody daughters Christine and Lindsey and grandchildren Amanda and Colin. Funeral services and cremation will be private. In lieu of flowers, donations can be done in Palmer’s name to Southern California Hospice Foundation (Simi Valley Branch).

    Disney Toys with New Games Strategy

    5 views - published on March 28th, 2013 in Disney News tagged , , , ,

    When “Disney Infinity” launches after this summer, a videogame-toy hybrid will paint not usually a new instruction for Disney Interactive, it will also give a Mouse House a singular approach to foster a comparison characters that might not have been estimable of their possess high-profile release.

    “There are a lot of kids who substantially don’t know all about, say, Dumbo, these days,” pronounced Disney Interactive arch Bill Roper during this week’s Game Developers Conference in San Francisco. “Could we make an whole diversion about Dumbo right now? Probably not. But we can insert it [into Infinity].”

    Like Activision’s “Skylanders” franchise, “Disney Infinity” will mix highyl stylized  physical total with practical play areas on screen. Each play set will cost $35, with starter packs labelled during $75.

    As with a “Epic Mickey” games  before it, ‘Infinity’ gives Disney a possibility to re-introduce older, lesser-known characters. But since of a approach a diversion is designed — a mix of genuine universe toys and normal console videogames – it also lets a association incorporate new characters from destiny films but carrying to totally reinvent a wheel.

    “The good thing about this height is a ability to have that continual support,” Roper said. “We have to work together in a Disney family to support what’s there and what’s coming.”

    While no characters from Disney’s absolute TV franchises have nonetheless been announced for a game, Roper pronounced they positively haven’t been ruled out. Franchises like Disney Channel’s “Doc McStuffins” and “Sofia a First” could simply be extrinsic into a diversion as presumably figurines or environments.

    “We wish to demeanour during all we can presumably get in,” Roper said. “The continued extent of what we’re means to support is going to turn apparent.”

    Right now, though, “Disney Infinity” is really focused on immature boys. The usually announced total come from “Cars,” “The Incredibles,” “Monsters University” and “Pirates of a Caribbean”.

    Roper pronounced a group works in and with Disney Consumer Products to assistance confirm that characters will work best in a game. Purchase information from a company’s sell arm helps them aim characters that interest to a widest audience.

    The game, creatively designed for a Jun launch in and with “Monsters University” was recently pushed behind to August, a check a association says was finished to put a diversion in a some-more auspicious recover window. (Retailers were peaceful to oath additional shelf space to Infinity and a subordinate products in a routinely delayed recover month.)

    Disabled male sues Disneyland and is awarded $8,000

    3 views - published on March 28th, 2013 in Disney News tagged , , , ,

    Leah Zanolla | Posted: Mar 27, 2013 | Updated: Mar 27, 2013 – 9:04:52 PM


    Back in Feb of 2011, we wrote about a infirm male who sued Disneyland after being stranded on a “it’s a tiny world” attraction. Jose Martinez, 52, has only been awarded $8,000 for his claim; $4,000 for pain and pang and $4,000 for “other entrance violations.”

    Martinez is cramped to a wheelchair and claims that on Nov 27, 2009, he was stranded on a float for 40 mins after it stalled, while all other passengers were private first. He pronounced he asked expel members to leave him, though they didn’t have a devise in place to scrupulously leave infirm passengers from a attraction. His blood vigour peaked while watchful and paramedics were not called right away. Martinez suffers from panic attacks and high blood pressure, that was aggravated by a need to urinate.

    Suzi Brown, Disneyland spokeswoman, said, “Disneyland Resort believes it supposing all suitable assistance … and is unhappy that a justice did not entirely agree.”

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    In ‘Disney Infinity,’ worlds hit in your practical fondle box

    6 views - published on March 27th, 2013 in Disney News tagged , , , ,

    Kid-focused protracted existence game Disney Infinity seems like a me-too income grab, and in a lot of ways it is. After a massive, persisting success of Activision’s Skylanders — a authorization that total comparatively elementary video games and collectible toys into a rarely remunerative package for kids — the proclamation of Disney Infinity felt like a association was simply perplexing to get in on a action. You can’t unequivocally censure Disney: with a resources of impossibly renouned characters and franchises to select from, it’s a plan that could be a money-making machine. And Disney Infinity is indeed expensive. You start out with 3 characters, yet we can buy some-more toys and even earthy discs that paint all from new abilities to visible skins for a world. But that’s not what creates Disney Infinity exciting. On a aspect it looks like nonetheless another video diversion perplexing to tool your wallet with a further of dear collectible toys, yet underneath you’ll find that Disney Infinity indeed has some-more in common with a most reduction expected form of game. This is Minecraft meets Mickey Mouse — oh, and there’s a lurch of Tron to sign a deal.


    This is ‘Minecraft’ meets Mickey Mouse

    The Disney Infinity package consists of several opposite pieces. There’s a diversion itself, that comes with a array of earthy objects to enlarge a experience. There’s a bottom that plugs into your console, and fixation a fondle on it will means that impression to roughly immediately seem in a diversion in digital form. The bottom also has spots for “power discs,” that can be purchased in packs like ball cards and placed down to supplement new items, vehicles, or impression skills to a game. And in further to a enclosed energy discs and characters ,you’ll also be means to buy some-more when Disney Infinity launches. Disney tells us that a toys themselves are height dubious — so even if you’re personification on Xbox 360, you’ll be means to take your Jack Sparrow figure over to a friend’s residence and dump him into a PlayStation 3 game.


    The tangible video diversion portion, meanwhile, is divided into dual categorical sections. The initial is substantially what you’d suppose a multiple of Disney, video games, and earthy toys competence demeanour like. There is a array of campaigns (called play sets) to play through, any formed on a film like Pirates of a Caribbean or Cars, and they seem to play a lot like a customary third chairman movement / height game. Mr. Incredible brawls his proceed by a array of robots, for instance, while Mike and Sully lift pranks during Monsters University. It looks good and a movement seems good matched to a 6 to 12-year-old assembly Disney is aiming for. And if we buy additional figures, we can barter in new characters on a fly by fixation a opposite fondle on a base. You can’t brew and compare franchises — Jack Sparrow won’t uncover adult in The Incredibles area, for instance — yet any impression plays differently and has singular abilities, that should make a earthy fondle collection component all a some-more tempting. Each play set is radically a possess game, yet some-more importantly they’re also where you’ll clear calm for a genuine beef of Disney Infinity: a fondle box.

    “No one’s going to tell we it’s a wrong proceed to play.”

    Here, Disney universes collide. “It’s kind of like when we were flourishing up: vital room floor, dump out all your toys, no one’s going to tell we it’s a wrong proceed to play,” explains executive writer John Vignocchi. It’s a artistic mode where, regulating calm you’ve unbarred or purchased, we can build, well, whatever we want. During a demo we witnessed a universe filled with iconic Disney landmarks like Pride Rock from a Lion King and Scrooge McDuck’s income bin, all sitting subsequent to any other. You can zip around by chubby on Buzz Lightyear’s jetpack or, even better, bound into a car like a Tron lightrunner. It’s a outrageous open space that we can proceed however we like. The origination collection demeanour on-par with games like LittleBigPlanet in terms of complexity, vouchsafing we simply prominence objects to correlate with them or pierce them around. This should make it comparatively easy to get down and start creation stuff, that is generally critical deliberation a younger aim audience. You can even use unlockables to skin a whole diversion universe with a sold visible theme, such as a grid from Tron.

    Certain objects in a diversion can also be given commands, that could spin Disney Infinity into a disreputable proceed to get kids meddlesome in programming. For instance, we can supply adult a span of soccer nets so that, when a idea is scored, fireworks go off and a scoreboard displays a scold score. You can even supplement manners and win conditions, radically vouchsafing players build their possess games inside of a fondle box. “It’s like low-level, easy programming,” says Vignocchi. You can couple together around 70 opposite practical toys this way, which, most like LittleBigPlanet, could lead to some potentially extraordinary creations once players start to puncture in; one developer already managed to build a operative calculator in a diversion during testing. Even in a clearly simplified form, however, building games within Disney Infinity could infer formidable for many kids. “This is unequivocally for some-more modernized users,” Vignocchi says — that in this box means 12-year-olds.

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    Players can also share what they create, yet given a family-friendly inlet of a game, this aspect is a small restricted. You can revisit your friends’ fondle boxes over Xbox Live and a PlayStation Network to see what they’ve made, yet when it comes to saying what strangers have built, Disney will indeed be curating a user-generated content. A array of contests will charge players with building something specific, and afterwards Disney will collect a best (and safest) submissions and make them accessible to other players for free. And deliberation only how most people adore sketch dicks in games, it’s substantially for a best.

    ‘Disney Infinity’ can be a unequivocally dear game

    All of this comes during a cost, however. The diversion and initial contingent of characters will cost we $74.99 when Disney Infinity launches on Aug 18th for a outrageous operation of platforms, including 360, PS3, Wii, Wii U, 3DS, Windows, and even mobile inclination (though Disney was tight-lipped on sum for a mobile version). Additional impression total are $12.99 any and new play set enlargement packs are $34.99 each. Meanwhile, a energy discs will set we behind another $4.99 per pack. And given a discs are finished incidentally — not distinct ball cards — some players will expected buy copiousness in a hopes of removing some singular new practical toys. For those that unequivocally get into Disney Infinity, those costs can lead to a unequivocally dear game. Then again, can we unequivocally put a cost on saying Mike Wazowski float around on a bandit ship?